AI Insights · Timothy · October 2021
Top Down Games on Android in Russia Q3 2021
In Q3 2021, top-down games on Android in Russia saw varied performance metrics. Key players included Count Masters: Stickman Games, Brawl Stars, Trading Master 3D - Fidget Pop, Among Us, and Word Pizza - Word Games.
In Q3 2021, top-down games on the Android platform in Russia demonstrated diverse performance metrics. Here’s a closer look at the top five games in this category, based on data from Sensor Tower.
Count Masters: Stickman Games experienced a noticeable decline in weekly downloads, starting at nearly 160K in late June and dropping to about 75K by the end of September. Despite this decrease, weekly active users remained relatively high, starting at 550K and ending at 234K.
Brawl Stars by Supercell showed strong performance with weekly revenue peaking at $148K in late June and fluctuating around $75K to $115K for the rest of the quarter. Weekly downloads followed an upward trend, rising from 136K in late June to 176K by the end of September. Active users peaked at nearly 9.9M by the end of September, up from 7.9M in late June.
Trading Master 3D - Fidget Pop saw a significant drop in weekly downloads, starting at 433K in early July and decreasing steadily to under 2K by the end of September. Active users mirrored this trend, starting at 420K in early July and dropping to approximately 88K by the end of the quarter.
Among Us maintained a consistent performance in terms of weekly revenue, averaging around $600 to $700, with a peak of $815 in mid-September. Weekly downloads remained relatively stable, with minor fluctuations, starting at 105K in late June and ending at 95K by the end of September. Active users started at 657K and saw a slight decline to 494K by the end of the quarter.
Lastly, Word Pizza - Word Games showed an impressive increase in weekly revenue, starting at $111 and peaking at $838 in early September. Weekly downloads saw significant growth, starting at 76K in late June and peaking at 173K in mid-August, ending the quarter at 135K. Active users followed a similar trend, starting at 243K and reaching a high of 386K in mid-August, ending the quarter at 384K.
For more insights into the performance of top-down games and other categories, visit Sensor Tower.